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My friend and I decided to play this game on a whim. We got completely sucked in and I have lost several hours to this game. Send help.

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This is so fun!

Thanks!

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FINALLY MADE IT TO THE RAINBOW DOOR! 

Thanks for playing some more and sharing your video here! It's fun to see you progressing in the game :) Next up - Tuesday!

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nice game been playing for days reached wednesday and got promoted its so hard and challenging yet so fun just that i think the exit increase rule is cruel and even if u tried to go for buying more time it get more cruel lmao
but overall well played making this game

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Thanks for playing! The next update will have a balance change to the exit cost, and that whole system will be reworked in the future, it's a bit of a placeholder at the moment

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hi, will some levels of difficulty be available? like a normal one which saves your progress (so if you die on tuesday, you can start back from tuesday), one hardcore like how the game is actually (without save) or even an endless one ? Im just asking because i cant go past tuesday and im fed up with starting back from the beginning haha ^^

Probably not, sorry! I understand that the game is quite difficult - it's meant to be that way! Winning on Monday is already an accomplishment. It is up to you whether you want to attempt the fiendishly difficult challenge of getting to Friday!

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I didn't expect to see a roguelike minesweeper card game... Really fun and addictive! I like the fact that it allows for a lot of different strategies. I can beat monday with more than an hour left, but I didn't manage to beat tuesday yet. Health and reactivation door are both quite annoying, health is nice when I need it, but most of the time it's just in the way of the default 10$ door. Same for reactivation, they usually just reactivate each other and are of no real use, which brings it down to pure luck which doors you get.

I wonder if you will add a save system - I like roguelikes, but I think it might be nearly impossible to finish a whole week if you have to start each run on monday. I'd also like an option to rearrange my perks - put the basement multiplier in front of the basement money for example - maybe at a cost of time or something.

Keep up the good work, I'd love to see where this goes (and where's the connection between the puppet, the card game and the pharmacy company, who am I and why am I doing this??)

Thanks for playing and taking the time to share your experience! Some of the negatives you've listed have already been fixed in the secret testing build (come by the discord if you want to check it out early, it'll be coming in an update to the public version this week). Health location has been removed and replaced by a breakroom that only appears when you're at 1 health.

We will be adding a save system so you can leave in the middle of a run and come back. However, you will still have to start over from Monday when you die. That aspect of roguelikes is very important to us. If it helps, we consider winning on Monday to already be an accomplishment and getting to Friday to be a nearly impossible feat for the very skilled! 

You can already rearrange perks. Just click one and drag it around. 

More lore will definitely be explored in the future!

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what does "lonely" mean in the context of the "lonely _____" perks? ive tried using them but nothing seems to change

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For it to activate there has to be no activated cards around, not just the same type. I think you can still have activated cards diagonally, so you can try chessboard patter to maximize profits

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Does the Blank blue card do anything? (something like if I get it X amount of times it will change) or is it just useless?

It does nothing

It does nothing, it sells for nothing. So you can use perks that increase the value of all perks to get some small value out of it.

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this game gave me the creeps ,in that sense ,very well done

ty

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