0.10.1 - Harder & Boomier


Pretty big balance pass, and 1 major bugfix

  • Bugfix: Boomer explosions can now actually hurt the player!
  • Boomers now do less damage than the max hp of a boomer, preventing mass chain explosions
  • Enemy stat ups are now cumulative
    • Previously, enemy stat ups were calculated like: baseStat * (upgrade1, upgrade2, upgrade3, etc)
    • Now, enemy stat ups are calculated like: baseStat * upgrade1 * upgrade2 * upgrade 3
    • Should result in a much steeper difficulty curve over time, and hopefully make infinitely powerup runs less common, if not impossible
  • Laser quad beam is now only a tri beam
  • Enemies spawn slightly slower
  • Starting battery capacity has been increased slightly
  • Slight nerf to freezing
  • Tank upgrades (max hp, reduced damage, etc.) nerfed
  • Tweaks to many enemy starting stats

Thanks so much for all the helpful feedback! Keep it coming, and I'll keep balancing/making changes!

Files

OnlyTower_WebGL.zip Play in browser
Mar 19, 2023

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