0.11.0 - Rampier and WebGL Perisistence
The Only Tower » Devlog
- Finally found a way to fix the problem where uploading new builds would erase all user progress (and settings). This was due to the way that itch uploads and serves games & the method that Unity uses to store user data. Unfortunately, it wasn't possible for me to save any existing progress, but going forward, everything should carry over between builds. This should not affect Windows builds. If you are upset about losing your progress, I'm sorry. Shoot me a message (either via comment, or on the discord) and I'll find a way to make it right!
- Thanks to a user suggestion (I can't find it now! Message me if you want credit!) later enemy stat upgrades upgrade all stats at least a little. This makes the game much harder, IMO, and makes infinite runs much less likely.
- Fixed the issue with the megabomb/nuke. It should not longer hurt the player :) Sorry about that!
Files
OnlyTower_WebGL.zip Play in browser
Apr 10, 2023
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The Only Tower
A minimalist action roguelike inspired by Dome Keeper and Vampire Survivors.
Status | In development |
Author | Giant Light Studios |
Genre | Action, Strategy |
Tags | Roguelike, Roguelite, Singleplayer |
More posts
- 0.10.1b - Windows and ExitMar 20, 2023
- 0.10.1 - Harder & BoomierMar 19, 2023
- 0.9.4 Notes. Beta Release!Mar 13, 2023
- 0.9.3 NotesMar 11, 2023
- 0.9.2 NotesMar 10, 2023
- 0.2.1 NotesJan 23, 2023
- 0.2.0 NotesJan 21, 2023
Comments
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No more dashing through the nuke eh? neat.
Thank goodness, that was getting annoying